Friday 19 June 2009

Big Thank you

Well we have come to the end. I can't believe it. The project nobody thought could be finished is finished on time. We still can do some more to perfect the film for degree show, and we have to start thinking about what festivals to take the film to, but we finished it. We had some tears during the making of this film, but I hope we had some laughs too.

Firstly I would just like to say a big thank you to the teachers Mike Smith, Mike Hirsch, Kieran, Jared and Dan for all the help guiding the film.

I would like to thank the voice artists John Bell, Kim Crow and Chase Padgett for lending their talents and being understanding. Big thanks to the sound designer James Hodder for doing such an awesome job with the sound design.

I would like to thank Harvey and Mo for helping out when they didn't really need to. I would like to say thank you to my brother Lewis and Neil for helping me out with the film.

Of course a big thank you to my crew. Elisha and Harry did a great job on the background. Al and James, I know we had some problems, but thanks a bunch.

Finally I would like to say a massive thank you to Simon for being the best co-director a guy could have. Thanks pal.

All that is left to say is that I hope everyone likes the film and that we did you guys, we did it.

Shot List

Here is the Shot List.

‘Insane Science Seeking with the Professor’

Shot Breakdown

Shot 1: Susie Opening
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Simon Butler
TV Modelled by Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation in 2D scene: Daryl-Rhys Taylor
Fat Back Bits in Gravy 3D Animation: Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 2: Opening Intro

Intro and Logo Design, Concept and Animation: Sam Harvey
Assistant Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Theme Music: Lewis Taylor

Shot 3: Prof Walks In
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Other Lights and railings modelling: Simon Butler
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler





Shot 4: 2nd Year Audience 1

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Director, Cameraman, Mort, Orange Guy and Grey Guy Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 5: Prof’s Intro

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 6: 2nd year Audience 2

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean Up: Simon Butler
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler


Shot 7: Prof’s Intro Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 8: RAM’s Dialogue Shot

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 9: Bacteria

Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Mort’s Mouth Painting: James Milham
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler

Shot 10: RAM’s Dialogue Shot Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 11: Prof Realises

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 12: RAM Randomiser

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor, Simon Butler
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler

Shot 13: Spotlight

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Spotlight Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler


Shot 14: RAM Randomiser Part 2

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor, Simon Butler
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler

Shot 15: Mort in Audience

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 16: Banana

Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor, Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler

Shot 17: Rushed into Chair

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Chair Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 18: Prof Gloves Scene

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 19: Inside of Mort’s Mouth

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Mort’s Mouth Image Painting: James Milham
Fly Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 20: Fascinating

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 21: 2nd year Audience 3

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 22: Started

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 23: Prof Pulls Tooth

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 24: Mort’s Tooth Pulled

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 25: Smashing Light

Light Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler

Shot 26: Light Hit

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 27: Mort’s Pain

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 28: Head Inflation

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 29: 2nd Year Audience 4

Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Director and Cameraman Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 30: RAM Shocked Gets Susie

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 31: Competent
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 32: RAM carries Susie

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Modelling and Rigging: Mohammed Warsame
After-effects Animation: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 33: Fat Back Medical Treatment

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 34: 2nd Year Audience 05

Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 35: Head Deflation

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 36: Prof’s Goodbye

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Colouring and Clean Up: Daryl-Rhys Taylor and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler

Shot 37: Ending Pan Out

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler


Shot 38: Final Credits

Intro and Logo Design, Concept and Animation: Sam Harvey
Theme Music: Lewis Taylor

Shot 39: Susie Ending

Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler

Thursday 18 June 2009

The Day before Submission

Ok it's the day before submission. Luckily I was going through the film creating screenshots for the shot list and I noticed some last minute mistakes.

  1. The banana shot had the old background in it.
  2. The Prof's Goodbye shot had the old RAM in it before I whited out the eyes and the chair was moving too much anyway.
  3. I thought the the Prof was animating weird in the Competent shot, so I had a look again at the flash file and compared it to my drawings. I found out that Harrison had missed 6 frames and duplicated others to fill in the gap.
I fixed all these things yesterday and today so hopefully we will be able to render and the movie will be finished for submission.

Wednesday 17 June 2009

New Version Film

Here is the latest version of the film. It just needs to be doubled checked that everything is ok and rendered finally for submission for Friday. It still could use some cleaning up for the degree show but it's good enough for submission.


Aftereffects Tests

Here are all the scenes I composited in Aftereffects. Simon helped me out a lot and did some extra lighting effects to them. Thanks Simon.




Saturday 13 June 2009

Progress Report

Hi,

Here is just another post explaining what has gone on the last few days and what hopefully will be going on until the deadline of Friday. First of all, I must give full praise to the sound guy James. He has done an amazing job with the sound. In fact he did such a good job that when we look at the previous copy of the film I realised the most of my edits weren't necessary. We did go away and cut down one scene, added a puff of smoke and added a TV switching off at the end. I felt that it ended the film quite nicely. I tried to do this pan, but it was just proving to difficult to do in Aftereffects, so we decided just to cut to single shots.

Hopefully, Simon will get a finished cut of the film done by early next week and hen we can spend the rest of the week cleaning up the film.

Thursday 11 June 2009

New Version of Film

Here is another version of the film. I have tried to fix some of the problems that arose in the previous version. It still needs finessing a tad.


Reference

I wanted to do something very similar to this episode of Spongebob with the Fat Back Bits in Gravy Can.



I also wanted to have something similar to what Tony has done on his film.

http://worldoftheking.blogspot.com/2009/06/count-down.html.

I would also like to have the tv switching off.

6 Final Renders

Here are the six final Renders.






Wednesday 10 June 2009

Thoughts and impressions of the first draft of the film

After reviewing the first draft with a number of people, some issues have come to light. There are the obvious ones that we were aware of, the lack of a television set, the blank part were James image was to go, the lack of sound in one part and the flickering light.

However a number of other issues have come up also. Firstly there are a lot of places where the characters are just frozen that I think needs to be cut. Other parts characters are moving a bi too slowly. When the prof runs off during the competent scene people get confused, we need a puff of smoke or something in there. We will have to do a proper reverse pan for the end and put the audience members in the shot. The teeth are just too gross for some people and I think may need to be corrected. Simon wants to change the textures in the background, so they are more cartoony. James didn't animated the prof's hand moving when he examines Mort's tooth so that will need to be corrected.

The biggest issue is that people get confused in the audience selection scene. I was hoping that with the sound effects and a proper spot light it would work, but as Simon points out their is no emotional resonance with Mort as we have not met him until this point in the film. We could cut to a shot of him before to establish him which is good filmic language, but would they do that in a studio. Simon suggests doing a pan of the audience but that might be tricky.

Images for Final Renders


Here are the images for the final renders. The six scene we have chosen are

  1. Prof Gloves, because that is our best scene
  2. Prof's Goodbye, because of the nice composition between Prof, RAM and Mort
  3. Head Inflation, it's just funny
  4. Susie Ending, she's holding the can of Fat Back Bits in Gravy.
  5. RAM Dialogue Scene, nice bit of computer animation.
  6. The opening pan with the prof walking in, shows our environment.
P.S. Simon wanted to replace the images on the wall with drawn ones, so I drew this up.





Tuesday 9 June 2009

Draft Version of Film

Here is the Draft Version of the film. We have sent it to the James the sound guy. We we working till 19:00 last night to finish it. It needs some tweaking but otherwise I'm happy.


Monday 8 June 2009

Progress Report

This is just a update on production of the film. So far, after a disastrous Friday, we have been compositing a draft version of the film. I have been using aftereffects and premiere to composite draft versions of the scenes. They could use some tweaking. I have to kick James up the butt for a painting of Mort. We have to get six final renders done for Wednesday. I have been sorting out 20 + images for the degree show for Friday. After sending the first draft to James the sound guy, we have to perfect the film for the 19Th June and sort out my folders.

Wednesday 3 June 2009

A Tutorial about Flash

A tutorial about Flash I found on http://www.cartoonsolutions.com/store/catalog/Editing-Multiple-Frames-of-Animation-sp-77.html

Editing Multiple Frames of Animation

Successfully move, scale or alter multiple frames of animation together.Have you ever finished animating something only to decide that you need to change it's placement on the stage or size on the screen? You may have tried selecting all of the frames on that layer and moved the first frame, hoping that the remaining frames in the layer would also move with it, only to find out that you have only moved the first key frame and nothing else.
The good news is that yes, you can move all of the frames at the same time, you just need to use the "Edit Multiple Frames" feature so that Flash will understand that you want to alter more than just one frame.
Let's take a look at a sample project where we want to scale up the animation on the character layer:
Look at the onion skinning features and you'll see on the far right of them two boxes that are both colored in. This is the "Edit Multiple Frames" feature and is what you want click on to activate.

This feature operates just like the "Onion Skinning" feature. Place your timeline marker in the middle of your animated frames and pull the handles out so that they encompass all of the animation that you wish to alter.

Once the handles are pulled out in the timeline, you should be able to see all of your key frames at once on the stage.

It is important to lock any layers that you do not want to alter or change. In this case, we will lock the 'background' layer so that it doesn't accidentally get selected.

Next you have to select all of the art on the stage. You can do this by either 'selecting all' (hotkey "Control"+"A") or by dragging over all of the art with the Arrow (V) tool. DON'T FORGET THIS STEP!

With all of the art selected, we'll use the "Free Transform" tool by pressing the "Q" keyboard shortcut, and pull on the corner handles to scale all of the art up at the same time.

You can do more than just scale or move the art, you can also apply filters to all of the symbols at the same time.

In this example we will also select "Tint" from the "Properties Bar" and choose a color to tint all of the symbols at the same time.

When you are finished, simply turn off the "Edit Multiple Frames" feature by clicking on it. You have now successfully edited multiple frames of animation!

IMPORTANT NOTE:You can use the "Edit Multiple Frames" feature on more than one layer at a time! You can use it on as many layers as you like. Just remember that if there are layers that you don't want to move, either lock those layers, or temporarily turn off their visibility so that they are not included when you edit the other frames.

New Flash Videos

First up is the re-trigging I animated and Harry coloured in of the Prof Walks In scene. I had to move the frame sinto the right places.




Next is the Mort's tooth scene I coloured in for James.

Next is the Head deflation scene with added Fat Back Bits with Gravy Can.

My Susie Scene with Fat Back Bits in Gravy Can

Al Scenes all coloured in.

Fat Back Bits Can in Maya

Here is the can of Fat Back Bits in Gravy that Simon designed and UV textured in Maya.









Monday 1 June 2009

Test Compostion

I did a test composition of a scene in the film. I quite pleased with the illusion. I had to tweak the camera shots and the animation as I went along.


Sunday 31 May 2009

Production Schedule


Production Schedule obtained from Simon's Blog.

Friday 29 May 2009

Current Progress

Well, would you like the good news or the bad news first.

The good news is that Simon and I have completed inking and colouring in the 2nd year frames. We have also done a lot of the 2D artwork for the film, such as Simon's great FatBack Bits in Gravy can (with Snubbs the pig supplied by Lewis) and extra little bits of simple animation in Flash, using Tweens.

The bad news is that Al and James have not completed the inking and colouring on their scenes. This is a great disappointment as now we have to rush covering their scenes. Simon again showed James how to do the inking, and James has promised us that he will get it done for Monday. He did at least start it today.

In other news, we have to get two images in two different sizes handed in for the 5th June and for the 12th June, 6 final film renders, 20 plus images of pr-production and production artwork and any other personal work you might want to show at the degree show. This as well as completing the film.

New Animations and Stuff


Here are a couple of little things that I have done of the last few days whilst completing the inking and colouring of Lewis and Neil's Audience Frames. That is completed by the way. This here is something Simon wanted for the part of the film where R.A.M selects someone from the audience. Apparently Simon can move it and loop it in aftereffects. I tried it in Maya, it didn't work. Above by the way is a picture of a n inside of a mouth got from drhuefner_john_1.wordpress.com.



The crew felt that a 2D banana was better than a 3D banana, so I animated this.



Here is the bacteria and the fly animations for the film, tghey are both very simple.



This is the animation of when the tooth hits the light.

Wednesday 27 May 2009

Tutorial up

http://www.woofiles.com/dl-192940-Uo7jHp2V-TutorialFlashInking.pdf

I created a tutorial for inking in Flash if anyone needs it. I tried to list everything from how to do it, and solving potential problems.

Test of the audience

Here is a test of the audience in their seats. The lighting of the background needs to be fixed and some of the characters are in the wrong colours.


Tuesday 26 May 2009

Production Schedule


Production Schedule obtained from Simon's Blog.

Monday 25 May 2009

What work I have been up to.

This weekend I've kept myself busy. As well as continuing to ink in the scenes in Flash, all that is left is the audience scenes and James and Al's scenes. They need to be done by next week, I also re-edited my showreel for widescreen and work on these two images for the degree show website.

One is the concept art picture, took me absolutely ages trying to get it to look right.
The other is a final composition images. I slightly blurred out Mort and the background.

Finally, since we decided that the old intro was just to eye catching, I worked on a quick new version of the logo, going from black and white into colour.


Thursday 21 May 2009

Prof Intro Coloured In

The Prof Intro is finally coloured in. Inking the frames was a great idea. It hurt my hand but it took a fraction of the time to colour. Personally, I'm not entirely happy with this scene, but I had to do it in a rush and we are running out of time.


Wednesday 20 May 2009

Production Schedule


Production Schedule obtained from Simon's Blog.

Current progress

This is just a post to tell you about the current progress.

After a heated discussion I helped Al finish his animation on time. All inking and colouring must be completed by the end of next week. Also all still artwork must be completed soon.

Lewis and Neil have completed their audience animations for inking. Simon had tried a wide variety of different lighting tests and we found that one TV, the footage straight works best. We are going to try blurring out the background.

We noticed that behind the set it is a bit bare, so we are going to model a tree and a curtain. It's a studio in a swamp so in my mind they would have built it around a big tree.

Sam did an awesome intro and credits sequence with camera pans and effects. Unfortunately, it's too awesome, it looks snazzier than the film. The credits are fine though and I still like the pan in through the letter. Simon had the idea of having the logo in Black and white on a fuzzy TV and as you go through the letter it closes up on the TV and goes to colour.

Maybe we could work something out.

That's it for now.

Tuesday 19 May 2009

Production Schedule


Production Schedule obtained from Simon's Blog.

Saturday 16 May 2009

Simon Compositing Test

Simon has done some compositing test with the characters on the background in aftereffects. I like the idea of fading out the background a bit more like this shot from Metal Gear Solid 4.


I was also thinking maybe we should put some effects on it to make it look older, like it being shown on a crappy sixties colour television.





Good job Simon!

Friday 15 May 2009

Progress

Yesterday after a heated discussion between Al and Dan Dalli, I had to help Al with the animation. Al did have the body drawn and inbetweened he just didn't have the head. So I decided that on another piece of paper to draw the keyframes for every head turn, hair movement and lip-sync. I then gave it to Al to fill in the inbetweens. We got one and a half scenes done by the time I left at six o'clock. I left Al to it.

New Animations

New Animations.

A banana





I tweaked the RAM in a panic sequence so that he takes more steps.


This is an compositing test with Susie over the background. It needs lighting and such, and I missed some white when colouring in Susie.
For some stupid reason Blogger won't let me upload the videos.

Wednesday 13 May 2009

Promo Boards



Here are some promo boards I photshoped up for the D&Ad Showcase.

Prof's Intro

Hi, this is the Prof's Intro scene. James was supposed to do this but I had to take it over for time. Because of this lack of time as well I couldn't film any reference or line-test it before putting it into Flash. So I'm not entirely happy with it. Some of the lip-syncing doesn't work as well, but for an animation where the character essentially doesn't move their body it works quite well. I can't believe I managed to do 15 seconds in an weekend. Now to colour it.


Current Progress

Hi Guys,

This is just to say what has got to be done. We are entering the fourth week of this term and time is catching up to us. We have got to get some images ready for the D&AD showcase for the 22nd May and the animation brochure for Sam. We also have to set up a website as well. Oh and we have to start looking at film festivals.

All animation must be done by Thursday, that means James and Al.

OK.

Let's finish this thing!

Friday 8 May 2009

Maya Animations

I finally put R.A.M in the environment. Thanks Mo for figuring out the Toon Line problem.

I also animated some of the objects as well.


Thursday 7 May 2009

Flash

New Flash scene coloured.


Update

This is just an update to say what is going on.

Firstly, Simon, Harry, Elisha are working hard inking up the frames. Well done inking crew, keep at it.

Al has progressed with his animation. He has till Monday 11Th May to finish it.

James is struggling so I have taken the Banana speech scene off of him. James also has to get it done for next week.

Well off to animating. Bye!

Wednesday 6 May 2009

Here are some shots of the flash colouring in progress. Hurts your back after a while.


Sunday 3 May 2009

Shots of the background

Here are some shots of the background. I've used the reference models I've built before to make sure everything is to scale and that the animation will fit. Some things, like the Dentist chair, had to be rescaled. Other things like the shelf had to be moved. I think the studio might need a roof of some sort. I've set up the cameras also.













Colour!!!!!!

I've done a scene in colour in Flash. It was hard because when the files from illustrator where copied into Flash, they came through as different sizes so they all had to be re-sized and placed individually. Also, because of the pen lines, the lines change thickness. Hopefully, this will give it a Ed, Edd n Eddy feel.


Tuesday 28 April 2009

Updated Animatic

After having discussions with Dan and the group yesterday a difficult decision had to be made. Due to circumstances involving the delay in work, and the possible upcoming situation that I may have to cover this work, the scene with the professor's introduction has been cut down by more than half. Even though I really like this sequence and I am sad to see it go, we just can't physically animate 33 seconds for this one sequence in time. I have also added sound effects for the audience bits and the new theme song. The film might technically be longer now, but that is only because the credits are now longer.


Monday 27 April 2009

Progress Report from Dan

The group has just met with Dan. The good news is he likes my work and he thinks Simon inking is going well. Basically I just have to meet my own personal schedule and get the frames inked and scanned by next week.

The bad news is Al and James. They are really worrying me and Dan. They have got quite a lot of work to do. They have been given to Monday to get a substantial amount of their scenes done or I'm going to have to take over.

Oh I'm nervous and worried.

Sunday 26 April 2009

Progress

As Simon and I discovered tracing every image again in Flash was just not practical, so we decided that it would be quicker for me to ink over every frame and use Illustrator's Live trace. That's is what I am doing now.

Elisha and Harry have finished the Background. Our second years Lewis and Neil have come up with some great character designs and Al and James are (hopefully) progressing nicely with their scenes.

Right now I am quite close to freaking out.

Current Progress

As Simon and I discovered tracing every image again in Flash was just not practical, so we decided that it would be quicker for me to ink over every frame and use Illustrator's Live trace. That's is what I am doing now.

Elisha and Harry have finished the Background. Our second years Lewis and Neil have come up with some great character designs and Al and James are (hopefully) progressing nicely with their scenes.

Good job!

Friday 24 April 2009

Progress

After exhausting tests, we have come to the realisation that tracing each frame again in Flash is just not practical. We will have to use the live-trace function in Illustrator in stead. I am therefore inking over all my finished frames carefully before I scan them in. I encourage all my other animators to do the same.

Introducing

This is just to introduce are two new teammates, Lewis Taylor and Neil Pinnock. These two Second years have agreed to help out with the project. Many thanks to them. 10 seconds of animation total in length should be fine.

Wednesday 22 April 2009

Research

For faster speed we are using the Live Trace function to trace the drawings. It gives it a Ed, Edd n Eddy feel.

Tutorial for Illustrator

http://edutechwiki.unige.ch/en/Flash_bitmap_tracing_tutorial

Tracing a bitmap with Illustrator

Step1 - Trace the bitmap

Illustrator CS3 has more sophisticated bitmaps tracing features. Here is a very short example that includes a shape tween:

  • Open the picture in Illustrator
  • Select it
  • Now you will have a "Live Trace button" on the control panel on top
  • Next to it is a little pulldown menu from which you can select various options, for a portrait you may choose "Color 16"
Live tracing with IllustratorCS3
Live tracing with IllustratorCS3

Once you hit the trace button, the controls on top will change and you can play with all sorts tracing methods and parameters

Live tracing controls with IllustratorCS3
Live tracing controls with IllustratorCS3
Step2 - Import to Flash
  • Copy/paste if from Illustrator with the options: Paste using AI File Importer preferences and untick maintain layers
  • You may adjust the size of the stage to the size of the picture somewhat, I chose to add some big margins for a reason you will see later.
  • Convert it to a symbol (so that you have a copy in the library)
Step 3 - Break it Apart
  • Then right-click->Break Apart
  • You have to do this several times, since illustrator produced object groups within object groups (use ctrl-Z if you think you went too far).
Step 4 - Create a new keyframe
  • Right-click on frame 20 and hit F6 to create a new keyframe with the same picture.
Step 5 - Distort the picture in keyframe 1

Try everything you can

  • Select parts and change the color with the paint bucket. That's actually the only thing I did
  • You also can move parts, but probably you then should start with a much simple ray trace.
  • Distort parts with the Selection Tool, the Subselection tool and the Free Transform tool
Step 6 - Add a shape tween between the two frames

... enjoy

Tune
  • You also may at the very end (after the last keyframe) insert the original jpg picture. Tracing bitmaps is a very difficult issue, since there are many kinds of algorithms you can select from.

Basically the machine must be told how to group similar pixels together into a vector objects. For example, an algorithm can group together pixels with similar brightness, similar color, or try to find lines from similar pixels.

Publish
  • In the HTML setting you probably want to take off the "loop" option

You can admire the result

Files: flash-cs3-shape-picture-morphing.*)
Directory: http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/

Saturday 18 April 2009

Updated Animatic

I've updated the animatic with my pencil tests and Sam's Logo. I've also tried to add more shots of the audience like Mike and Dan suggested. Timing may need to be worked out.


Theme Music

Here is the theme music. I wanted this chicken-picking country feel to it. I like it. My brother Lewis wrote the music.




Thursday 16 April 2009

New Animation Tests, Drawings and Such

Here are some drawings from the animation. They are still drawings that will be animated later in after effects.

Here is the Prof with the light shade on his head.
Here is the Prof looking inot the audience.
Here is the Prof shocked with lightshade on his head.
Here is Mort worried.
Mort Twang.
Mort in pain..
Mort

Fatbback Bits in gravy gloop.
Well Mike told me to put more bits of the audience in, which I hope to get some 2nd years to do. Hence these are shots to tell the 2nd years what I need. I'll put them in the animatic.





Here are the two pencil tests that I did yesterday. The first is Mort being selected from the audience. The second is Mort's head swelling up and down. These are all made up of different shots, so you will see a lot happen in these videos.