Friday, 19 June 2009
Big Thank you
Firstly I would just like to say a big thank you to the teachers Mike Smith, Mike Hirsch, Kieran, Jared and Dan for all the help guiding the film.
I would like to thank the voice artists John Bell, Kim Crow and Chase Padgett for lending their talents and being understanding. Big thanks to the sound designer James Hodder for doing such an awesome job with the sound design.
I would like to thank Harvey and Mo for helping out when they didn't really need to. I would like to say thank you to my brother Lewis and Neil for helping me out with the film.
Of course a big thank you to my crew. Elisha and Harry did a great job on the background. Al and James, I know we had some problems, but thanks a bunch.
Finally I would like to say a massive thank you to Simon for being the best co-director a guy could have. Thanks pal.
All that is left to say is that I hope everyone likes the film and that we did you guys, we did it.
Shot List
‘Insane Science Seeking with the Professor’
Shot Breakdown
Shot 1: Susie Opening
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Simon Butler
TV Modelled by Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation in 2D scene: Daryl-Rhys Taylor
Fat Back Bits in Gravy 3D Animation: Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 2: Opening Intro
Intro and Logo Design, Concept and Animation: Sam Harvey
Assistant Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Theme Music: Lewis Taylor
Shot 3: Prof Walks In
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Other Lights and railings modelling: Simon Butler
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 4: 2nd Year Audience 1
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Director, Cameraman, Mort, Orange Guy and Grey Guy Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 5: Prof’s Intro
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 6: 2nd year Audience 2
Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean Up: Simon Butler
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 7: Prof’s Intro Part 2
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Trophy Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 8: RAM’s Dialogue Shot
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 9: Bacteria
Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Mort’s Mouth Painting: James Milham
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Shot 10: RAM’s Dialogue Shot Part 2
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 11: Prof Realises
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 12: RAM Randomiser
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor, Simon Butler
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Shot 13: Spotlight
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Spotlight Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Shot 14: RAM Randomiser Part 2
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Animation: Daryl-Rhys Taylor
Audience Design: Lewis Taylor and Neil Pinnock
Compositing: Daryl-Rhys Taylor, Simon Butler
Lighting, Effects and Editing: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Shot 15: Mort in Audience
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 16: Banana
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor, Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler
Shot 17: Rushed into Chair
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Chair Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 18: Prof Gloves Scene
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 19: Inside of Mort’s Mouth
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Mort’s Mouth Image Painting: James Milham
Fly Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 20: Fascinating
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 21: 2nd year Audience 3
Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 22: Started
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 23: Prof Pulls Tooth
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 24: Mort’s Tooth Pulled
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 25: Smashing Light
Light Animation: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Lighting, Effects and Editing: Simon Butler
Shot 26: Light Hit
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: James Milham
Colouring and Clean Up: James Milham
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 27: Mort’s Pain
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Drawings: James Milham
Flash Animation: Daryl-Rhys Taylor
Colouring and Clean-Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 28: Head Inflation
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 29: 2nd Year Audience 4
Character Design: Daryl-Rhys Taylor
Storyboarding: Daryl-Rhys Taylor
Director and Cameraman Animation: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor and Elisha Watson
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 30: RAM Shocked Gets Susie
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 31: Competent
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Modelling and Rigging: Mohammed Warsame
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 32: RAM carries Susie
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Elisha Watson
Modelling and Rigging: Mohammed Warsame
After-effects Animation: Simon Butler
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 33: Fat Back Medical Treatment
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Body Animation: Alireza Armian
Head Animation: Daryl-Rhys Taylor and Alireza Armian
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 34: 2nd Year Audience 05
Storyboarding: Daryl-Rhys Taylor
Bean, Bro, Ducky, Dawg, Hat and Pidgy Design and Animation: Lewis Taylor
Baggy, Big Nose and Ted Design and Animation: Neil Pinnock
Colouring and Clean-Up: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 35: Head Deflation
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Harrison Ly
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 36: Prof’s Goodbye
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Modelling and Rigging: Mohammed Warsame
Colouring and Clean Up: Daryl-Rhys Taylor and Elisha Watson
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 37: Ending Pan Out
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Compositing: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Shot 38: Final Credits
Intro and Logo Design, Concept and Animation: Sam Harvey
Theme Music: Lewis Taylor
Shot 39: Susie Ending
Character Design: Daryl-Rhys Taylor
Colour Design: James Milham
Storyboarding: Daryl-Rhys Taylor
Animation: Daryl-Rhys Taylor
Colouring and Clean Up: Daryl-Rhys Taylor
Dentist Room, Audience, Sound Booth, Cameras, Lights and Director’s Chair Design and Modelled by Elisha Watson.
Relaxing Room and Stage designed, modelled and lighting by Harrison Ly
Background Texturing: Elisha Watson, Harrison Ly and Simon Butler
Compositing, Lighting, Effects and Editing: Simon Butler
Fat Back Bits in Gravy Can Design and Texturing: Simon Butler
Fat Back Bits in Gravy Can Animation: Daryl-Rhys Taylor
Compositing, Lighting, Effects and Editing: Simon Butler
Thursday, 18 June 2009
The Day before Submission
- The banana shot had the old background in it.
- The Prof's Goodbye shot had the old RAM in it before I whited out the eyes and the chair was moving too much anyway.
- I thought the the Prof was animating weird in the Competent shot, so I had a look again at the flash file and compared it to my drawings. I found out that Harrison had missed 6 frames and duplicated others to fill in the gap.
Wednesday, 17 June 2009
New Version Film
Aftereffects Tests
Saturday, 13 June 2009
Progress Report
Here is just another post explaining what has gone on the last few days and what hopefully will be going on until the deadline of Friday. First of all, I must give full praise to the sound guy James. He has done an amazing job with the sound. In fact he did such a good job that when we look at the previous copy of the film I realised the most of my edits weren't necessary. We did go away and cut down one scene, added a puff of smoke and added a TV switching off at the end. I felt that it ended the film quite nicely. I tried to do this pan, but it was just proving to difficult to do in Aftereffects, so we decided just to cut to single shots.
Hopefully, Simon will get a finished cut of the film done by early next week and hen we can spend the rest of the week cleaning up the film.
Thursday, 11 June 2009
New Version of Film
Reference
I also wanted to have something similar to what Tony has done on his film.
http://worldoftheking.blogspot.com/2009/06/count-down.html.
I would also like to have the tv switching off.
Wednesday, 10 June 2009
Thoughts and impressions of the first draft of the film
However a number of other issues have come up also. Firstly there are a lot of places where the characters are just frozen that I think needs to be cut. Other parts characters are moving a bi too slowly. When the prof runs off during the competent scene people get confused, we need a puff of smoke or something in there. We will have to do a proper reverse pan for the end and put the audience members in the shot. The teeth are just too gross for some people and I think may need to be corrected. Simon wants to change the textures in the background, so they are more cartoony. James didn't animated the prof's hand moving when he examines Mort's tooth so that will need to be corrected.
The biggest issue is that people get confused in the audience selection scene. I was hoping that with the sound effects and a proper spot light it would work, but as Simon points out their is no emotional resonance with Mort as we have not met him until this point in the film. We could cut to a shot of him before to establish him which is good filmic language, but would they do that in a studio. Simon suggests doing a pan of the audience but that might be tricky.
Images for Final Renders
Here are the images for the final renders. The six scene we have chosen are
- Prof Gloves, because that is our best scene
- Prof's Goodbye, because of the nice composition between Prof, RAM and Mort
- Head Inflation, it's just funny
- Susie Ending, she's holding the can of Fat Back Bits in Gravy.
- RAM Dialogue Scene, nice bit of computer animation.
- The opening pan with the prof walking in, shows our environment.
Tuesday, 9 June 2009
Draft Version of Film
Monday, 8 June 2009
Progress Report
Wednesday, 3 June 2009
A Tutorial about Flash
Editing Multiple Frames of Animation
Successfully move, scale or alter multiple frames of animation together.Have you ever finished animating something only to decide that you need to change it's placement on the stage or size on the screen? You may have tried selecting all of the frames on that layer and moved the first frame, hoping that the remaining frames in the layer would also move with it, only to find out that you have only moved the first key frame and nothing else.
The good news is that yes, you can move all of the frames at the same time, you just need to use the "Edit Multiple Frames" feature so that Flash will understand that you want to alter more than just one frame.
Let's take a look at a sample project where we want to scale up the animation on the character layer:
Look at the onion skinning features and you'll see on the far right of them two boxes that are both colored in. This is the "Edit Multiple Frames" feature and is what you want click on to activate.
This feature operates just like the "Onion Skinning" feature. Place your timeline marker in the middle of your animated frames and pull the handles out so that they encompass all of the animation that you wish to alter.
Once the handles are pulled out in the timeline, you should be able to see all of your key frames at once on the stage.
It is important to lock any layers that you do not want to alter or change. In this case, we will lock the 'background' layer so that it doesn't accidentally get selected.
Next you have to select all of the art on the stage. You can do this by either 'selecting all' (hotkey "Control"+"A") or by dragging over all of the art with the Arrow (V) tool. DON'T FORGET THIS STEP!
With all of the art selected, we'll use the "Free Transform" tool by pressing the "Q" keyboard shortcut, and pull on the corner handles to scale all of the art up at the same time.
You can do more than just scale or move the art, you can also apply filters to all of the symbols at the same time.
In this example we will also select "Tint" from the "Properties Bar" and choose a color to tint all of the symbols at the same time.
When you are finished, simply turn off the "Edit Multiple Frames" feature by clicking on it. You have now successfully edited multiple frames of animation!
IMPORTANT NOTE:You can use the "Edit Multiple Frames" feature on more than one layer at a time! You can use it on as many layers as you like. Just remember that if there are layers that you don't want to move, either lock those layers, or temporarily turn off their visibility so that they are not included when you edit the other frames.
New Flash Videos
Next is the Mort's tooth scene I coloured in for James.
Next is the Head deflation scene with added Fat Back Bits with Gravy Can.
My Susie Scene with Fat Back Bits in Gravy Can
Al Scenes all coloured in.
Monday, 1 June 2009
Test Compostion
Sunday, 31 May 2009
Friday, 29 May 2009
Current Progress
The good news is that Simon and I have completed inking and colouring in the 2nd year frames. We have also done a lot of the 2D artwork for the film, such as Simon's great FatBack Bits in Gravy can (with Snubbs the pig supplied by Lewis) and extra little bits of simple animation in Flash, using Tweens.
The bad news is that Al and James have not completed the inking and colouring on their scenes. This is a great disappointment as now we have to rush covering their scenes. Simon again showed James how to do the inking, and James has promised us that he will get it done for Monday. He did at least start it today.
In other news, we have to get two images in two different sizes handed in for the 5th June and for the 12th June, 6 final film renders, 20 plus images of pr-production and production artwork and any other personal work you might want to show at the degree show. This as well as completing the film.
New Animations and Stuff
Here is the bacteria and the fly animations for the film, tghey are both very simple.
This is the animation of when the tooth hits the light.
Wednesday, 27 May 2009
Tutorial up
I created a tutorial for inking in Flash if anyone needs it. I tried to list everything from how to do it, and solving potential problems.
Test of the audience
Tuesday, 26 May 2009
Monday, 25 May 2009
What work I have been up to.
One is the concept art picture, took me absolutely ages trying to get it to look right.
The other is a final composition images. I slightly blurred out Mort and the background.
Finally, since we decided that the old intro was just to eye catching, I worked on a quick new version of the logo, going from black and white into colour.
Thursday, 21 May 2009
Prof Intro Coloured In
Wednesday, 20 May 2009
Current progress
After a heated discussion I helped Al finish his animation on time. All inking and colouring must be completed by the end of next week. Also all still artwork must be completed soon.
Lewis and Neil have completed their audience animations for inking. Simon had tried a wide variety of different lighting tests and we found that one TV, the footage straight works best. We are going to try blurring out the background.
We noticed that behind the set it is a bit bare, so we are going to model a tree and a curtain. It's a studio in a swamp so in my mind they would have built it around a big tree.
Sam did an awesome intro and credits sequence with camera pans and effects. Unfortunately, it's too awesome, it looks snazzier than the film. The credits are fine though and I still like the pan in through the letter. Simon had the idea of having the logo in Black and white on a fuzzy TV and as you go through the letter it closes up on the TV and goes to colour.
Maybe we could work something out.
That's it for now.
Tuesday, 19 May 2009
Saturday, 16 May 2009
Simon Compositing Test
I was also thinking maybe we should put some effects on it to make it look older, like it being shown on a crappy sixties colour television.
Good job Simon!
Friday, 15 May 2009
Progress
New Animations
A banana
Wednesday, 13 May 2009
Prof's Intro
Current Progress
This is just to say what has got to be done. We are entering the fourth week of this term and time is catching up to us. We have got to get some images ready for the D&AD showcase for the 22nd May and the animation brochure for Sam. We also have to set up a website as well. Oh and we have to start looking at film festivals.
All animation must be done by Thursday, that means James and Al.
OK.
Let's finish this thing!
Friday, 8 May 2009
Maya Animations
I also animated some of the objects as well.
Thursday, 7 May 2009
Update
Firstly, Simon, Harry, Elisha are working hard inking up the frames. Well done inking crew, keep at it.
Al has progressed with his animation. He has till Monday 11Th May to finish it.
James is struggling so I have taken the Banana speech scene off of him. James also has to get it done for next week.
Well off to animating. Bye!
Sunday, 3 May 2009
Shots of the background
Colour!!!!!!
Tuesday, 28 April 2009
Updated Animatic
Monday, 27 April 2009
Progress Report from Dan
The bad news is Al and James. They are really worrying me and Dan. They have got quite a lot of work to do. They have been given to Monday to get a substantial amount of their scenes done or I'm going to have to take over.
Oh I'm nervous and worried.
Sunday, 26 April 2009
Progress
Elisha and Harry have finished the Background. Our second years Lewis and Neil have come up with some great character designs and Al and James are (hopefully) progressing nicely with their scenes.
Right now I am quite close to freaking out.
Current Progress
Elisha and Harry have finished the Background. Our second years Lewis and Neil have come up with some great character designs and Al and James are (hopefully) progressing nicely with their scenes.
Good job!
Friday, 24 April 2009
Progress
Introducing
Wednesday, 22 April 2009
Research
Tutorial for Illustrator
Tracing a bitmap with Illustrator
- Step1 - Trace the bitmap
Illustrator CS3 has more sophisticated bitmaps tracing features. Here is a very short example that includes a shape tween:
- Open the picture in Illustrator
- Select it
- Now you will have a "Live Trace button" on the control panel on top
- Next to it is a little pulldown menu from which you can select various options, for a portrait you may choose "Color 16"
Once you hit the trace button, the controls on top will change and you can play with all sorts tracing methods and parameters
- Step2 - Import to Flash
- Copy/paste if from Illustrator with the options: Paste using AI File Importer preferences and untick maintain layers
- You may adjust the size of the stage to the size of the picture somewhat, I chose to add some big margins for a reason you will see later.
- Convert it to a symbol (so that you have a copy in the library)
- Step 3 - Break it Apart
- Then right-click->Break Apart
- You have to do this several times, since illustrator produced object groups within object groups (use ctrl-Z if you think you went too far).
- Step 4 - Create a new keyframe
- Right-click on frame 20 and hit F6 to create a new keyframe with the same picture.
- Step 5 - Distort the picture in keyframe 1
Try everything you can
- Select parts and change the color with the paint bucket. That's actually the only thing I did
- You also can move parts, but probably you then should start with a much simple ray trace.
- Distort parts with the Selection Tool, the Subselection tool and the Free Transform tool
- Step 6 - Add a shape tween between the two frames
... enjoy
- Tune
- You also may at the very end (after the last keyframe) insert the original jpg picture. Tracing bitmaps is a very difficult issue, since there are many kinds of algorithms you can select from.
Basically the machine must be told how to group similar pixels together into a vector objects. For example, an algorithm can group together pixels with similar brightness, similar color, or try to find lines from similar pixels.
- Publish
- In the HTML setting you probably want to take off the "loop" option
You can admire the result
- Files: flash-cs3-shape-picture-morphing.*)
- Directory: http://tecfa.unige.ch/guides/flash/ex/shape-tweening-intro/
Saturday, 18 April 2009
Updated Animatic
Theme Music
Thursday, 16 April 2009
New Animation Tests, Drawings and Such
Here is the Prof with the light shade on his head.
Here is the Prof looking inot the audience.